May be unwinnable
The problem with Ketchapps games is not consistency. We know they are going to give us addictive, impossible-to-win games. The problem is that they tend to cross the "unwinnable" line too far. Many of the most popular 8 bit games were not IMPOSSIBLE. They were just impossible enough. These games put you in situations where winning will be impossible, no matter the skill level of the player. So take wins and losses with an understanding that luck plays a major part in success or failure.
Having made this point, I still suggest that Ketchapp revisit some of these games and fine-tune the programming, perhaps repurposing some of the creative aspects, and building games worth paying for.
druragoongala about
Captain Rocket